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Quadcopter – An unmanned helicopter with four rotors (in case you had a different aircraft)
Line of Sight – A straight line along which an observer has unobstructed vision (In other words, pretend the aircraft is your baby and never let it out of sight. Otherwise the FAA will have come after you)
FPV (First Person View) – Allows the user to see through the quadcopter camera as though they were flying too. (Where the joy of racing quadcopters comes from)
Remote Control – A hand-held device that allows you to maneuver your quadcopter and toggle its settings
Propellers – The spinney things that makes your quadcopter fly
Camera – The Hornet S Aerial and FPV drones offer a camera attachment you can use on your drone to take aerial pictures or experience your drones flight in first person
Gimbal – This is an accessory that comes with the Hornet S Aerial that attaches a camera to the bottom of your drone and stabilizes it during flight.
Roll – Pushing the right stick left or right, navigating the quadcopter to the left or the right
Pitch – Pushing the left stick back and forth, maneuvering the quadcopter forward and backward.
Yaw – Pushing the left stick to the left or to the right, rotating it and pointing it in different directions
Throttle – Pushing the left stick forward and back, adjusting the altitude (or height) of the quadcopter
Beginner – Hopefully the flight mode that you are on while reading this blog. Beginner mode is intentionally the slowest mode on the Hornet S, so that you can safely learn the controls. The preset maximum speed on Beginner is 18 km/hr. This can be modified on the PC program that is downloadable from HERE. Beginner mode includes GPS positioning, and is the stablest mode of flight.
Moderate – You can go onto this mode after you feel more comfortable with the controls. The preset maximum speed is 18 km/hr and can also be modified on the downloadable PC program (Hornet S PC Software Download ). This includes GPS positioning, but has a higher maximum speed than beginner mode (Note: As speed increases, the stability of the drone decreases)
Expert – This mode is the fastest mode on the Hornet S and has no speed limitation except for the physical limitation of the quadcopter (around 120 km/hr) This mode has no GPS positioning, so the quadcopter only follows the directions of the remote, making it less stable than the other two modes. It is highly suggested that you become extremely familiar with the other two modes before proceeding to Expert mode.
FAA states Four Rules:
While flying the Hornet S, remember that Green is the tail. A rule of thumb for beginners is to keep the green facing you. As you become more advanced and know the controls better, you won’t need it as much.
Maneuvering the Quadcopter
This moves your quadcopter left or right by pushing the right stick in the respective directions. Doing so will angle your quadcopter in that direction.
(Creds to UAVCoach)
This moves your quadcopter forward and back by pushing the right stick in the respective directions.
(Creds to UAVCoach)
Rotates the quadcopter in the direction of your stick. I.e. pushing the left stick to the left will make the quadcopter rotate counterclockwise, while pushing the stick to the right will make it rotate clockwise.
Determines the altitude of your quadcopter. Pushing the left stick forward will make the quadcopter fly higher, and pushing downwards will make the quadcopter descend. On the Hornet S, the drone will maintain a hover if this stick is not pushed.
*In Expert mode, you will have to continuously push the stick forward to keep it in flight, otherwise the quadcopter will slowly descend and lose power.
The Hornet S Remote Controller
Antennae: This part is used to strengthen the connection between your remote and your quadcopter.
Status: The stats is a small bar that shows you the status of your quadcopter. When the remote is switched on, it will shine green. When it hasn’t connected with your drone yet, it will flash.
Lights: Pressing this will make your drone flash shiny pretty lights (Ooo ahhh)
Camera: Use this to control the camera on your drone. Short press will take a picture and long press will take a video
Yaw/Throttle & Roll/Pitch: As discussed in the previous section, these control the movements of your drone.
The current positioning of the sticks is known as the American method. The Hornet S remote can be set to reflect the Japanese method as well (Where the Yaw/Throttle is on the right and the Roll/Pitch is on the left). Hold the Camera and Light buttons down and turn on the Remote Controller. This switches the controls of the two sticks. If the remote vibrates once when turned on, then the American method is being used. If the remote vibrates twice, then the Japanese method is being used.
*For the sake of simplicity, the controls are assumed to be under the American Method in this article.
Return to Home: The Hornet S comes with a preset button where you can command the drone to return to its original takeoff location and automatically begin to descend. A long press will set the location where the drone is at as “home” and will always return to that location when the button is pressed.
Takeoff/Landing: The Hornet S also comes with a different preset button that allows your drone to take off and land just by pressing the button.
Modes: The Hornet S comes with three different modes, Beginner, Moderate, and Expert. They are marked out on the remote as 1, 2, 3, respectively.
LED Brightness: Allows you to turn up or turn down the brightness of the LED lights on your drone
Camera Angle: Allows you to change the angle (Up and Down) of the camera attached to the gimbal on the bottom of the drone
Channel Switch (-/+): If the channel your remote controller is connected on is weak or busy, you can switch between channels using these two buttons. (JYU offers 13 different channels to switch between)
USB Port: Connect to your phone so that you can watch though the FPV/Gimbal Camera on your phone screen. Or, control the quadcopter using your phone
Video Port: Connect to the screen so that you can watch through the FPV/Gimbal Camera
Connecting the remote and the quadcopter:
Important Safety Issues
THESE ARE IMPORTANT PRECAUTIONS FOR FLYING ANY KIND OF DRONE, PLEASE TAKE NOTE
As a wise man once said, “Quadcopters are basically flying lawnmowers” and if you bought drone thinking it was made of fluff and pillows, you’re wrong. It is not a toy and can be dangerous if not used safely
IF YOU’RE ABOUT TO CRASH/HAVE CRASHED
(I personally prefer the first method, but whichever you choose, stick to it! The quadcopter will continue to spin in a tight space and that is dangerous for both the area and you if you try to reach for it)
KEEP YOUR FINGERS AWAY
As stated before, quadcopters are flying lawnmowers. If one doesn’t put their fingers near a lawnmower, then one does not put their fingers near a moving quadcopter
TAKE THE BATTERY OUT WHEN FIXING
If the drone accidentally turns on while you are trying to fix it, bad things happen.
The Hornet S was preset with a One Button Take Off function. When you press this button, the propellers will automatically begin rotating and the quadcopter will rise 5 meters off the ground and remain hovering until you make another command.
The other method only works on Moderate and Expert mode. Push the throttle towards the bottom right and hold it until the quadcopter starts up. After that, you can push the throttle forward to make it fly higher.
The Hornet S preset One Button Take Off can also be used for landing. When you press this button, the drone will automatically come to a landing. The Return to Home button also automatically lands the drone, but first the drone goes to its original take off location and then slowly comes to a landing.
The second method is to lower your drone until it is close to the ground/ on the ground and then push your throttle to the bottom left until it comes to a full stop.
I highly suggest that if you are a beginner to start by learning the directions individually. Start by getting your drone into the air and then use the right joystick by itself and then the left joystick(start with forward and backward before you try left and right). This way, you can get used to the movement of your quadcopter while it is in the air.
After a while, you can start trying to push the left joystick towards the left and right to rotate the direction of the quadcopter. Remember, as you’re starting off to ALWAYS KEEP THE GREEN FACING YOU.
As you get better at flying the quadcopter you can start rotating the quadcopter in the directions that you want. The red is always the front side of the quadcopter, and as you rotate the drone, the directions will on the right stick will change with the direction of the quadcopter
Remember, stay safe and enjoy the flight!
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